/*
* Copyright (c) 1995 - 2008 Sun Microsystems, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the
* following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation and/or other materials provided with the
* distribution. - Neither the name of Sun Microsystems nor the names of its contributors may be used to endorse or
* promote products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.fest.swing.test.swing;
import static javax.swing.JFrame.EXIT_ON_CLOSE;
import static javax.swing.SwingUtilities.invokeLater;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.GridLayout;
import javax.swing.DefaultCellEditor;
import javax.swing.JComboBox;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTable;
import javax.swing.table.AbstractTableModel;
import javax.swing.table.DefaultTableCellRenderer;
import javax.swing.table.TableCellRenderer;
import javax.swing.table.TableColumn;
/**
* Adapted from the <a href="http://java.sun.com/docs/books/tutorial/uiswing/" target="_blank">Swing Tutorial</a>.
*/
public class TableRenderDemo extends JPanel {
public final JTable table;
public TableRenderDemo() {
super(new GridLayout(1, 0));
table = new JTable(new MyTableModel());
table.setName("table");
table.setPreferredScrollableViewportSize(new Dimension(500, 100));
// JDK 6: table.setFillsViewportHeight(true);
// Create the scroll pane and add the table to it.
JScrollPane scrollPane = new JScrollPane(table);
// Set up column sizes.
initColumnSizes(table);
// Fiddle with the Sport column's cell editors/renderers.
setUpSportColumn(table.getColumnModel().getColumn(2));
// Add the scroll pane to this panel.
add(scrollPane);
}
/*
* This method picks good column sizes. If all column heads are wider than the column's cells' contents, then you can
* just use column.sizeWidthToFit().
*/
private static void initColumnSizes(JTable table) {
MyTableModel model = (MyTableModel) table.getModel();
TableColumn column = null;
Component comp = null;
int headerWidth = 0;
int cellWidth = 0;
Object[] longValues = model.longValues;
TableCellRenderer headerRenderer = table.getTableHeader().getDefaultRenderer();
for (int i = 0; i < 5; i++) {
column = table.getColumnModel().getColumn(i);
comp = headerRenderer.getTableCellRendererComponent(null, column.getHeaderValue(), false, false, 0, 0);
headerWidth = comp.getPreferredSize().width;
comp = table.getDefaultRenderer(model.getColumnClass(i)).getTableCellRendererComponent(table, longValues[i],
false, false, 0, i);
cellWidth = comp.getPreferredSize().width;
column.setPreferredWidth(Math.max(headerWidth, cellWidth));
}
}
public void setUpSportColumn(TableColumn sportColumn) {
// Set up the editor for the sport cells.
JComboBox comboBox = new JComboBox();
comboBox.addItem("Snowboarding");
comboBox.addItem("Rowing");
comboBox.addItem("Knitting");
comboBox.addItem("Speed reading");
comboBox.addItem("Pool");
comboBox.addItem("None of the above");
sportColumn.setCellEditor(new DefaultCellEditor(comboBox));
// Set up tool tips for the sport cells.
DefaultTableCellRenderer renderer = new DefaultTableCellRenderer();
renderer.setToolTipText("Click for combo box");
sportColumn.setCellRenderer(renderer);
}
class MyTableModel extends AbstractTableModel {
private final String[] columnNames = { "First Name", "Last Name", "Sport", "# of Years", "Vegetarian" };
private final Object[][] data = { { "Mary", "Campione", "Snowboarding", 5, false },
{ "Alison", "Huml", "Rowing", 3, true }, { "Kathy", "Walrath", "Knitting", 2, false },
{ "Sharon", "Zakhour", "Speed reading", 20, true }, { "Philip", "Milne", "Pool", 10, false } };
public final Object[] longValues = { "Sharon", "Campione", "None of the above", 20, true };
@Override
public int getColumnCount() {
return columnNames.length;
}
@Override
public int getRowCount() {
return data.length;
}
@Override
public String getColumnName(int col) {
return columnNames[col];
}
@Override
public Object getValueAt(int row, int col) {
return data[row][col];
}
/*
* JTable uses this method to determine the default renderer/ editor for each cell. If we didn't implement this
* method, then the last column would contain text ("true"/"false"), rather than a check box.
*/
@Override
public Class<?> getColumnClass(int c) {
return getValueAt(0, c).getClass();
}
/*
* Don't need to implement this method unless your table's editable.
*/
@Override
public boolean isCellEditable(int row, int col) {
// Note that the data/cell address is constant,
// no matter where the cell appears onscreen.
if (col < 2) {
return false;
}
return true;
}
/*
* Don't need to implement this method unless your table's data can change.
*/
@Override
public void setValueAt(Object value, int row, int col) {
data[row][col] = value;
fireTableCellUpdated(row, col);
}
}
/**
* Create the GUI and show it. For thread safety, this method should be invoked from the event-dispatching thread.
*/
static void createAndShowGUI() {
// Create and set up the window.
TestWindow frame = new TestWindow(TableRenderDemo.class);
frame.setDefaultCloseOperation(EXIT_ON_CLOSE);
// Create and set up the content pane.
TableRenderDemo newContentPane = new TableRenderDemo();
newContentPane.setOpaque(true); // content panes must be opaque
frame.setContentPane(newContentPane);
// Display the window.
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
// Schedule a job for the event-dispatching thread:
// creating and showing this application's GUI.
invokeLater(new Runnable() {
@Override
public void run() {
createAndShowGUI();
}
});
}
}